Andrew Cay
Junior Member
The type of business model I need is unclear
I'm currently in: Arizona
Hello! I'm Andrew.
My situation:
I don't have a lot of money or time on my hands. In fact, I've been saving to buy a name to do business under for nearly a year. I don't have a job, so it's not easy to acquire money either; I have only accumulated $120. My father can can fill in any shallow gaps though.
After that, my next problem is more along the legal side. I want to create a business, but only to sell my games under. This shouldn't be a large problem, but I keep finding myself second guessing a million things. First of all, I only want to sell my games through the mobile markets. So, if I were to make a Corporation of some sort, how could I possibly sell stock? All the assets to my process for making games are basically time and my own intellect. Should I even worry about this?
Next, I'm the only guy that is really working on my games. I don't have an graphic artist or co-programmer, but I might buy someone else's work to put in my game. That wouldn't make them a member or employee though, right? Or would it be considered a "temporary" employee? I'm not sure. But overall, I'm the main entity so I can't figure out how a LLC can benefit me like so many people and
websites suggest.
Literally, all I want to do is make a name to sell my games under. I just want to be able to legally brand my games under one common and "Catchy" name, and also with a slogan or logo.
I guess I can say I'm not exactly looking for a corporation, but I don't know how to get the basic perks (like stated above), to having a name to do business under. If all I'm doing is making games by myself and in my free time just to sell them (no secondary partnerships or stock sharing), then what should I do? I realize that there are safety precautions, like losing my personal assets, but even if I were to make an LLC I'm the only member and wouldn't that just consider me liable since I'm the only mind to the business?
note: In order to have advertisements in my game some suppliers require an employer Identification number (EIN).
P.S: Also, I do find that I want my games to be protected as well. But I think that doesn't have much to do with a company versus documents I would have to file to protect them. Apparently actual work is protected by copyright from it's first written conception, but filing it with the state would serve a stronger protection than just some files I have had.
Thank you for your time and help!
I'm currently in: Arizona
Hello! I'm Andrew.
My situation:
I don't have a lot of money or time on my hands. In fact, I've been saving to buy a name to do business under for nearly a year. I don't have a job, so it's not easy to acquire money either; I have only accumulated $120. My father can can fill in any shallow gaps though.
After that, my next problem is more along the legal side. I want to create a business, but only to sell my games under. This shouldn't be a large problem, but I keep finding myself second guessing a million things. First of all, I only want to sell my games through the mobile markets. So, if I were to make a Corporation of some sort, how could I possibly sell stock? All the assets to my process for making games are basically time and my own intellect. Should I even worry about this?
Next, I'm the only guy that is really working on my games. I don't have an graphic artist or co-programmer, but I might buy someone else's work to put in my game. That wouldn't make them a member or employee though, right? Or would it be considered a "temporary" employee? I'm not sure. But overall, I'm the main entity so I can't figure out how a LLC can benefit me like so many people and
websites suggest.
Literally, all I want to do is make a name to sell my games under. I just want to be able to legally brand my games under one common and "Catchy" name, and also with a slogan or logo.
I guess I can say I'm not exactly looking for a corporation, but I don't know how to get the basic perks (like stated above), to having a name to do business under. If all I'm doing is making games by myself and in my free time just to sell them (no secondary partnerships or stock sharing), then what should I do? I realize that there are safety precautions, like losing my personal assets, but even if I were to make an LLC I'm the only member and wouldn't that just consider me liable since I'm the only mind to the business?
note: In order to have advertisements in my game some suppliers require an employer Identification number (EIN).
P.S: Also, I do find that I want my games to be protected as well. But I think that doesn't have much to do with a company versus documents I would have to file to protect them. Apparently actual work is protected by copyright from it's first written conception, but filing it with the state would serve a stronger protection than just some files I have had.
Thank you for your time and help!
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