I was looking at an article off the site "ars technica" about how Nintendo shut down a project that allowed people to generate their own fan made versions of the game "Pokemon":
https://arstechnica.com/gaming/2018/08/nintendo-shuts-down-tool-used-to-build-pokemon-fan-games/
Likewise Nintendo shut down a different project a few years ago called "Another Metroid 2 Remake" (where a fan remade the game "Metroid 2" that ran on the PC), and many people who played it consider it to be very well made.
In both cases the company takes a risk of alienating segments of their market by shutting down fan produced content. What has me curious, in cases like these, is there a way for companies to legally use some sort of "middle ground approach"
namely they offer the producers of the fan content a choice:
1) Do a full shut down of the game (which is what typically happens)
2) Have the authors yank the content as it exists, but then turn around and have the authors of the fan project work with the company to convert it into something that the company could officially endorse and release
https://arstechnica.com/gaming/2018/08/nintendo-shuts-down-tool-used-to-build-pokemon-fan-games/
Likewise Nintendo shut down a different project a few years ago called "Another Metroid 2 Remake" (where a fan remade the game "Metroid 2" that ran on the PC), and many people who played it consider it to be very well made.
In both cases the company takes a risk of alienating segments of their market by shutting down fan produced content. What has me curious, in cases like these, is there a way for companies to legally use some sort of "middle ground approach"
namely they offer the producers of the fan content a choice:
1) Do a full shut down of the game (which is what typically happens)
2) Have the authors yank the content as it exists, but then turn around and have the authors of the fan project work with the company to convert it into something that the company could officially endorse and release