So if you developed a video game you thought you could sell, even if the original intent was merely for a class project you dont think you would sell it given the opportunity? Maybe im overly cynical but Money makes the world go 'round and when I hear of somebody putting in the huge amount of work required to create a video game, especially when they are using a well established character, well, you can color me green but the next logical step is selling the thing.
I try not to presume to know the intentions of others. fighder said he was creating a project with classmates and it was for a non-commercial use. The project's use for a portfolio indicates
to me only that he wants to show what he can do - perhaps as a requirement for a class or perhaps for college admittance or perhaps for employment purposes. He made no mention of selling what he and his classmates plan to or have created and, in fact, he indicated the opposite with his "non-commercial" statement.
Otherwise why risk any copyright issues (which has not been addressed at all and as you stated is something where there is more of an ability of the rights holder to engage the infringer in Canada) or trademark issues but rather make up their own story line and characters? After all, given this is supposedly for a class project and their portfolio (if there is no intent to profit from op's work somewhere (not saying necessarily the slender man character) why build a portfolio?) wouldn't it be more impressive to create everything yourself?
There might NOT be any copyright issues or trademark issues at all. There might be little to no legal risk. A lot depends on what fighder's project involves and how much of any copyrighted material his project will use. His project might involve creating a video commentary on the Slender Man character with small excerpts taken from existing video games. The Slender Man character has been publicized widely because of its involvement in a crime that was based on the character and that makes it a newsworthy topic subject to examination and discussion.
Following, for some information, is a link to a brief overview of copyright fair dealing in Canada and the factors looked at - and, again, we are looking at
Canada's laws not the laws of the US, because fighder is in Canada and not the US. The laws of Canada apply to him.
https://library.concordia.ca/help/copyright/?guid=fairdealing
As to the last paragraph;
I agree if the use is limited to what has been stated but it is possible for op to never leave Canada but through activities on the internet subject himself to issues involving US law.
He has made no mention of internet use. He has only made mention of whether he needs permission from US copyright/trademark holders for his project on Slender Man. Although it is smart to get permission from rights-holders for ANY use of rights-protected material, it may not be necessary for his purposes. Crediting the author(s) may be all that is required.
So, even if we left this to US law only, it would still be appropriate to advise op to keep his project in his pants and not run around and show everybody what you have.
Of course with his pants representing Canada and his project being, well I think you can guess and everybody referring to those outside of Canada
Don't you hate it when somebody explains their analogy?
If we left this to US law only, it is possible that the project fighder is creating with his classmates would fall within the US Copyright Act's fair use guidelines.
Fair use is not permission to use copyrighted material, of course, but it is an affirmative defense to infringement. Because it is a defense and not permission, this makes it smart to get permission from any copyright holder prior to using their copyrighted material. But fair use also means just that. It is a use that, while infringing on copyrighted material, is an infringement excused under the law. The copyrighted material can be used without penalty.
You can refer to the fair dealing factors in the Canadian link provided above to see what are essentially the same factors looked at by US courts in determining fair use.
With all of that said, I certainly agree with you that is generally best to keep your project in your pants, both in Canada and in the US.