While this will betray my age a bit, when I was in high school and undergraduate college (which was before the internet became widely opened to the public by the likes of AOL and others in the 1990s) I wrote and distributed some computer programs of my own, including games. Of course, my games were relatively simple and the graphics, when my games had them, were crude compared to the amazing things game designers are capable of producing today (and that take can require teams of creators that rival the size of a studio movie production). But it got me interested in both playing computer games and also in understanding the business and legal side of the games industry. I've never lost that interest, even though my career branched away from programming and game design into law, taxes, finance, and business.